Difference between revisions of "Zero latency"

From LavryEngineering
Jump to navigation Jump to search
(Created page with "Before the advent of digital audio; most people were not concerned with the very small, but finite delay between when an analog audio signal entered a piece of analog audio equip...")
 
(Redirected page to Zero-latency)
 
Line 1: Line 1:
Before the advent of digital audio; most people were not concerned with the very small, but finite delay between when an analog audio signal entered a piece of analog audio equipment and when the corresponding signal exited. Analog delays are extremely short in terms of human perception and are therefore, for all practical purposes, non-existent. For this reason, most people would consider analog audio circuitry to have “zero latency.”
+
#REDIRECT [[zero-latency]]
 
 
By contrast, there are a number of approaches to generating a [[low-latency]] monitor mix used in headphone cue mix monitoring during recording and overdubbing with a digital audio system. Due to the nature of human perception, many people consider this to be close enough to zero latency to be workable, with a delay of 1-3 milliseconds. By contrast, analog circuitry delays are typically in the order of one to ten thousand times shorter in time.
 
*Even if one could argue that a delay in the range of 1-3 milliseconds is perceivable in the right circumstances, in human terms most analog audio circuitry has no latency.
 
[[Category:Terminology]]
 

Latest revision as of 09:57, 13 March 2013

Redirect to: